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Home » Take Two (UNESCO) Islands: Rapa Nui (Easter Island) and Isle of Wight

Take Two (UNESCO) Islands: Rapa Nui (Easter Island) and Isle of Wight

The Isle of Wight is a UNESCO Biosphere Reserve off the South Coast of England and Rapa Nui (Easter Island) is a UNESCO World Heritage Site in the Pacific Ocean. Both have thought-provoking histories of natural, human and cultural migration with legacies into the present, and from which we can learn about the future.

Designed and piloted with 50 KS3 Global Curriculum students at Gosport and Fareham Multi-Academy Trust.

The Earth Museum’s work with Take Two (UNESCO) Islands has been a great success with pupils across a wide range of educational backgrounds and performance. It is fast taking over in terms of quality and impact from the much-missed British Council learning programmes, as a space within which to explore what it means to be a global citizen in the C21st.

Xin Lu, Head of Mandarin / International Schools Coordinator, Gosport and Fareham Multi-Academy Trust

Download learning programme and available lesson plans by clicking on the images below.

Take Two Islands Learning Plan

A learning plan developed working with 50 KS3 Global Curriculum students at Gosport and Fareham Multi-Academy Trust

Lesson One: Part of a Global Community

Introducing the 10 week programme:

  • reflecting on what it means to be a global citizen
  • understanding more about the role and work of the United Nations, including Sustainable Development Goals
  • describing what a UNESCO World Heritage Site or Biosphere is, and talk a little about them with examples

Lesson Two: The Isle of Wight UNESCO Biosphere Reserve

  • reflecting on why the Isle of Wight is a UNESCO Biosphere
  • understanding more about the Island’s natural environment
  • exploring the impact of people on the Island
  • reflect on how the Isle of Wight plans to develop as world biosphere in the future

Lesson Three: Rapa Nui (Easter Island) World Heritage Site [part one]

  • recap on learning to date about being a global citizen and UNESCO Biosphere/ World Heritage Sites
  • introduce Rapa Nui (Easter Island) and reflect on why it is designated a World Heritage Site
  • Image credit: Max Robertson

Lesson Four: Rapa Nui (Easter Island) World Heritage Site [part two]

  • understand more about the island’s natural environment
  • explore the impact of people on the Island
  • reflect on how Rapa Nui Easter Island plans to develop as world heritage site in the future
  • Image credit: Max Robertson

Lesson Five: Introducing the Theme of Migration

  • understand what migration means as a word and a concept
  • explore different motivations for migration
  • appreciate how migration is a universal experience
  • reflect on experiences of migration

Lesson Six: Migration Stories – Rapa Nui (Easter Island)

  • explore stories of migration relating to Rapa Nui (Easter Island)
  • appreciate how these stories connect Rapa Nui with global histories
  • reflect on experiences of migration and translate into creative expression

Lesson Seven: Creating our Digital History Explorer Map [part one]

  • present student stories of migration relating to Rapa Nui on a digital map using Create TEM
  • work collaboratively as a team
  • practice using spreadsheets, data, and Geographic Information Systems
  • practice using latitude and longitude coordinates

Lesson Eight: Migration Stories – Isle of Wight

  • explore stories of migration relating to the Isle of Wight
  • appreciate how these stories connect Isle of Wight with global histories
  • reflect on experiences of migration and to translate these into opportunities for creative expression
  • present student stories on a digital map using Create TEM collaboratively
  • practice using spreadsheets, data, GIS and coordinates

Lesson Nine: Creating a Migration Story Short Film

  • present stories of migration relating to Rapa Nui (Easter Island)
  • work collaboratively in pairs
  • practice narrating and filming a short story
  • research and understand UN Sustainable Development Goals

Lesson Ten-Eleven: Designing a Time Talisman Story

  • develop an understanding of virtual immersive environments and the opportunities they provide for history storytelling
  • create a storyboard for a game element within a virtual immersive environment for people like you
  • Time Talisman only works on a desktop PC or Chromebook

Optional Visit to Isle of Wight UNESCO Biosphere

  • Please get in touch if you are interested in arranging a day or residential visit to this beautiful Island – we can offer advice and support

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